Welcome to the 2014-2015 Season of Destination Imagination in North Dakota! These pages will serve as a resource to help guide you through the season!


Important Dates

  • School Coordinator Kick Off
    • September 15 – Online
  • Team Manager Training
    • November 1 – Casselton
    • November 15 – Minot
  • School Registration Due
    • December 15
  • Team Registration Due
    • January 15
  • Appraiser/Volunteers Due
    • January 15
  • Mid Year Team Manager’s Summit
    • January 10 Northern Cass at Hunter
  • Appraiser Training
    • February 28 Northern Cass at Hunter
  • Affiliate Tournament
    • March 28 Northern Cass at Hunter

Are you a Team Manager this season?

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Season Launch Newsletter

Creature Feature Logo
Technical

The world is yours. The choice is yours. Take action! Find your creature and begin the great adventure!

Points of Interest

  • Build a creature that uses technical methods to perform team-chosen actions.
  • Present a story of adventure with the creature as a character.
  • Use technical methods to demonstrate features of a world where the story is set.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents. 

Making Waves LogoScientific

Hey, slow it down! NO, wait, speed it up! At this rate, how will your incredible sound machine EVER produce sounds?

Points of Interest

  • Design and construct an incredible sound machine that produces two different sounds.
  • Create and integrate two visible displays of sound waves into the presentation.
  • Create and present a story that includes a change to a faster or slower narrative pace.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents. 

Lose to Win LogoStructural

Remove the weight and transform your thinking. Sometimes, you have to Lose to Win.

Points of Interest

  • Design and build the lightest structure possible that continues to support the weight of the pressure board while parts of the structure are removed.
  • Design and build a removal device that enables you to safely remove the structure parts.
  • Tell a story about how something is transformed and revealed to be something completely different.
  • Create a prop or set piece that transforms as parts of it are removed during the presentation.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents. 

Feary Tales LoudFine Arts

Phobophobia is the fear of being afraid. The question is: What are you afraid of? Anything is possible in your team’s Feary Tale.

Points of Interest

  • Present a team-created fairy tale about a character that faces and deals with a phobia.
  • Create an expressive artwork that conveys a thought or feeling.
  • Create a functional artwork that serves a practical function.
  • Design and create an illusion that makes the impossible seem possible.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents. 

The Improv GamesImprovisational

With street performance as your tool, may the odds be ever in your favor… in The Improv Games.

Points of Interest

  • Create three independent improvisational sketches.
  • Research and incorporate improvisational games and street performances.
  • Practice integrating randomly selected situations and settings. 

Brand Aid LogoService Learning / Project Outreach

Round up your team and identify a community need. Once you piece the puzzle together, you will unlock the world of Brand Aid.

Points of Interest

  • Use the creative process to identify, design and carry out a project that addresses at least one real community need.
  • Use graphic arts and sounds to create an effective brand to help meet the project goal(s).
  • Create a live presentation that highlights the project and project evaluation.
  • Design and create a project puzzle to be put together during the presentation.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength and talents. 

Animal Mish Mash LogoEarly Learning / Rising Stars!

With a little bit of this and a little bit of that, you’ll mix together two animals and give it the perfect new habitat! Doesn’t it sound like a ROAR-ing good time?

Points of Interest

  • Learn about animal characteristics and their habitats—the home and area in which they live.
  • Design a new animal and its new habitat.
  • Construct the animal and its habitat in 3-D, including moving parts on both.
  • Create a play about the movements your new animal makes and the adjustment your new animal makes in its new habitat.
  • Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength and talents. 

Instant Challenge LogoInstant Challenge

Instant Challenges require teams to engage in quick, creative and critical thinking. At a tournament, a team will receive an Instant Challenge and the materials with which to solve it. The team members must think on their feet by applying appropriate skills to produce a solution in a period of just five to eight minutes.

In a world with growing cultural connections, increased levels and types of communication, and a new need for real-time teamwork and problem solving, the ability to solve problems quickly is becoming increasingly critical.

Instant Challenges are performance-based, task-based, or a combination of the two. Although each Instant Challenge has different requirements, all Instant Challenges reward teams for their teamwork and the creativity of their solutions. Instant Challenges are kept confidential through the day of the Tournament.